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From the conference web site:

This intimate conference will feature programming highlighting the work of risk taking, game playing, fun-loving librarians and educators. Sessions in a variety of formats, including the experimental, will be creative and interactive and will showcase genuinely innovative approaches to helping students develop core information gathering and management skills.

Though the focus of the conference is library instruction, the keynote speaker, Greg Niemeyer, will talk about games and the learning process. Certainly a timely and interesting topic that could easily translate to the online environment and digital collections. I've noticed a rise in the frequency of interactive games (one example is the London Science Museum's game) and learning modules especially in online museum exhibits and this is definitely an area ripe for exploration as we seek to integrate primary materials and learning objectives into value-added digital collections.

Enjoy the conference!

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